Do No Harm
eCurious enjoyed a great collaborative experience with the Peacebuilding Team at World Vision International, building a module on the Do No Harm approach to aid delivery. We converted the excellent materials developed by inter-agency groups on this subject into animated graphics with professional voice over to convey the core information. Mixing information delivery with an engaging case study, we provided repeated opportunities for learners to contrast and compare their solutions to challenges with expert opinion. We added reflection...
read morePartnering basics
The local partnering group at World Vision International commissioned eCurious to develop a Partnering Basics module for staff to go through prior to attending a workshop. The module was created around a well-developed case study using engaging graphics and intuitive navigation. Custom-built interactions based on the learning objectives for the project take learners through scenarios that ground the principles and terminology in real-world situations. Because it has a global audience, we used plain language for learners whose mother tongue is...
read moreThe potential of blended learning
Flipping education on its head in order to change teaching moments into learning moments. Great piece on the potential gains of taking a blended learning approach.
read moreStaff orientation
As part of a larger organisational change initiative, eCurious developed a Jeopardy-like game to take learners through a number of child protection situations to introduce changes to this NGO’s policy and standards. We created categories of knowledge vertically and levels of difficulty horizontally in order to profile the issues at stake. In this version of the traditional game however, we provided detailed instructional feedback in every answer with links to further information, should the learner so desire to dig deeper. Learners were...
read moreJust what is an hour of eLearning?
eLearning development is both an art and a science, and the combination of these two elements makes this question a complex one—like nailing jello to the wall. eLearning is often quantified in terms of costs per finished hour, but what constitutes that hour is not clearly or universally defined. It’s one of our frequently asked questions, so it bears some examination so that those of you interested in our services know where we’re coming from. There are two fundamental ways to approach the question: From a creation point-of-view This is the...
read moreAgile Lifecycle eLearning
Ever sinced I changed careers more than ten years ago, I’ve been passionate (some might say obsessed) about developing efficient processes for creating eLearning and other rich content. Whenever I see an example of great eLearning, I immediately start wondering, “How did they make that? Are they able to respond to feedback and make adjustments easily? Have they considered localisation and translation issues? How easy would it be to change the content for a different context?” Lately, I’ve been reflecting on where my obsession comes from and...
read moreCaptivate 7’s unlikely heroes
It’s true that Adobe has had some public relations challenges resulting from their push to promote subscription-based licensing. Then a few days ago, with feathers still flying, Adobe released Captivate 7. I don’t want to comment on any of the marketing and public relations issues because, as a content developer, I’m too busy to worry about politics and too excited about what Captivate 7 has to offer. Since Captivate 7 is only just released, I’ve barely had time to discover what’s new, let alone explore the features in detail. Sure, I’ve read...
read morePitch perfect eLearning
David Kupp, one of the eCurious senior partners, is both an educator and an educationist. As an educator, he is professor of Urban and International Development at Wycliffe College, University of Toronto. As an educationist, which is to say someone who studies the theory of education and learning, he has been nearly a lifetime student. He’s been curious about how people learn for a long time. Adult learning is all about the process of learning, and creating learning that is goal-oriented, relevant and practical. It must also be engaging,...
read moreLearnDash enters the rapid LMS race
By Martin Brown There has been a fair bit of activity in the rapid LMS (Learning Management System) race to kick the year off. LearnDash is arguably the most anticipated entrant, and news is that the wait is over! Well, almost. January 28 is the expected release date. LearnDash is a WordPress LMS plugin. Given the rise and rise of WordPress popularity it’s no wonder that a number of players have been scrambling to be first to release a super-simple LMS plugin. The democratization of LMS products and hosted services has been hotting up for a...
read moreeLearning to dance
by Ellen Kupp There is a plethora of software out there now to create online learning experiences. Like quilting or stained glass, it allows you to take a range of individual elements and weave them together into a creative and engaging whole. But the task of online learning goes much beyond the actual mechanism. Learning is an active process and must combine meaningful interaction with the content together with ways to connect with colleagues and subject matter experts to embed knowledge in real life situations. It helps create a pathway for...
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